Mixed reality consists of the intersection of humans, computers and the environment. This means that everything can interact with each other. For example, objects are bound to real objects by tracking. Because of this, a digital vase standing on a real table can move with the table when it is moved. As a result, the vase remains in the same place on the table as before. In contrast, AR objects are only projected into the real world and cannot interact with it. If the table from the example were moved in an AR application, the vase would now float in the air. VR, on the other hand, does not necessarily require real objects that merge with the virtual world. When moving the table, the player in VR would reach into the "void" while moving the table in virtual space.