
Game development from Stuttgart
Clients and partners
Your idea, our team
Whether branded game, explainer animation or museum installation: we bring your idea to life instead of taking it over. You get fixed contacts, a game design document as a shared basis and milestones where you can play the progress yourself. We also work on behalf of agencies.
Services
What we build for media, brands and culture
Typical applications in this sector. Your project is not on the list? Talk to us anyway, we build beyond it too.
Game development on commission
- Concept, prototype and vertical slice
- Through to release on web, mobile and PC
- With Unity, Unreal or Three.js
2D and 3D animation
- Trailers and explainer videos
- Tutorials, for example for CATAN
- Characters and worlds
XR and installations
- VR and AR applications
- Interactive exhibitions
- For museums and cultural venues
Branded games and formats
- Games for brands and campaigns
- Virtual characters like Torro
- For social media and events
Example projects
What this looks like in practice


CATAN Tutorial Videos
Client voice
„Competent delivery of our animation project, a likeable contact and flexible adaptation to our needs. Working with Studio Merkas was a lot of fun.“
Niklas WankDigital Product Designer, KOSMOSproject in the middleCATAN Tutorial VideosFirst step
Free first conversation about your game idea
We talk about idea, audience and scope and then send you a quote. We work out the game design document together before development starts.
Why Studio Merkas
What you get with us
- One studio
Everything from one source
Concept, design, 3D, development and hosting sit in the same studio. No chain of agency and subcontractors.
One counterpart from the first conversation to operation
- Game development
Games are our core
We develop games, animation and XR, including our own titles. You work with a team that knows what makes a game good.
For example the CATAN tutorial videos for KOSMOS
- Technology
Technology as needed
PC, web, iOS and Android, Unity or Unreal. We use what suits your idea and your audience.
Builds you can play yourself
- Stuttgart
In person, on site
A studio in Stuttgart that you can visit, and a fixed contact person from the start.
First conversation also online
Process
Four steps to your application
No risk for you: the first conversation is free, and you only decide once you have seen our quote. After that, you can see what we are working on in every phase.
You tell us about your idea, your audience and the platform. We ask the right questions and tell you openly what is feasible.
- Afterwards you have
- A quote with cost framework and statement of work for your game or format
Together we define what the game needs to do. The game design document is created with you along the way. Where it makes sense, development starts in parallel.
- Afterwards you have
- An agreed concept of what the game does, so it is clear what you get before work really starts
You see the current state regularly and tell us what to adjust. That way there are no surprises at the end.
- Afterwards you have
- Playable builds you can try out directly
You receive the finished game through to release. Or we take over hosting, maintenance and updates after launch.
- Afterwards you have
- A finished game and a fixed contact person going forward
Frequently asked questions
Contact
Tell us about your idea
What kind of game or format, for which platform, and is there already a concept? A few sentences are enough. Niko will get back to you and arrange a free first conversation.
Knowledge
Further reading

Game Design Tips: 8 Strategies for Successful Game Development

What Is VTubing? Meaning, Technology, and Getting Started


